信息技术以及美国学习的未来(下)http://www.etthink.com/thread-1025-1-1.html继续翻译,把论文的上篇发布,还请大家对翻译不当的地方多多指证。
1. Technology Enthusiasts and SkepticsEnthusiasts of technology struggle with skeptics to predict whether the practicesof schooling will be transformed by or be resistant to the effects of informationtechnologies. Enthusiasts point to how technologies have already reshaped communicationand information exchange practices across professions and disciplines(e.g. diSessa, 1999; Gee, 2003; Papert, 1994).There are three imperatives of informationtechnology that can radically change the nature of education:
1.技术的拥护者和怀疑论者技术的拥护者与怀疑论者一直以来都在为学校教育将被技术改造或不受其影响予以抵抗而争论不休,技术的拥护者指出,技术已经通过专业和学科对交流与信息交流实践予以重塑。(如diSessa, 1999; Gee, 2003; Papert, 1994)信息技术有三个必要条件可以从根本上改变教育本质:
Customization. Enthusiasts believe that technology offers a variety of ways tobreak the lockstep of schooling. It can address the individual interests of thelearner. It can adjust to the pace of the learner, providing personalized feedback toaddress the learner’s particular difficulties. In short, it can customize the content,pedagogy, and assessment to the learner’s needs, interests, and abilities. There isno way that teachers will ever be able to do this, given that they must attend totwenty or more students at a time.
(1)自定步调 技术的拥护者认为技术可以提供一系列不同的方法进行学习,从而打破了学校的同步教学。技术按照每个学习者各自的兴趣,适应的学习者学习的步调,为学习者各自出现的问题提供反馈。简言之,技术可以订制学习内容、教学、评估从而满足学习者的需要、兴趣、能力。这是以往的教师所不能做到的,因为他们必须同时教授二十个甚至更多的学生。
Learner control. New technologies, like the printing press before them, enablepeople to take control of their own learning. Outside of school, people can decidewhat would be valuable to them and what they want to learn. They can decidehow long they want to spend and what help they think they need. They aregaining more and more control over their own learning, both in big ways and insmall ways. Hence, the imperative of technology is toward more learner control,and schools are fighting a losing battle to control what students learn. Technologyenthusiasts think people will decide to take control of their own education, whenthey see it is possible.
(2)学习者控制像以往的印刷出版业,新技术可以使人们自己控制自己的学习,在学校学习之外,人们可以自己决定对自己有价值的内容进行学习,他们还可以决定自己学习的时间长短,以及他们认为有需要的帮助。无论在方式与方法上,人们对自己的学习都得到了越来越多的控制,因此,技术的迫切需要势必会带来学习者自我控制,并且学校也会失去对学习者学习方式的控制。技术拥护者认为,人们控制自己的教育是很有可能的。
Interaction. Computers are highly interactive, which provides a number of capabilitiesthat can enhance education. By providing dynamic interaction, computersare likely to make education much more engaging. Interaction also allowslearners to see the consequences of their actions. For example, complex gamesgive users rich feedback on the consequences of a series of actions or a strategyfor interaction. To succeed in the games, users need to comprehend what thisfeedback means, and take the lessons of their experience into account in futureplay. Another capability that this interaction provides is the possibility of onlineassessment of students. By giving students complex tasks to perform, such astroubleshooting a complex circuit, computers can provide support to the studentto carry out the task, while assessing just how much and what kind of support thestudent needs. Because of the large number of students in classrooms, teacherscannot provide the kind of interaction and feedback that computers can.
(3)交互能力计算机是高度交互的,它为提高教育提供一系列的能力。计算机通过提供动态交互,极可能市教育变得更有生机,交互带给学习者操作结果,例如,复杂的游戏在参与者一系列操作和策略交互后,给予丰富的反馈信息。为了在游戏中取得胜利,参与者需要理解反馈的意思,并为将来的游戏吸取教训。这种交互的另外一种作用为再现评估学生提供一种可能。通过让学生完成一项复杂的任务,比如组织一个复杂的电路,计算机可以为学生完成任务提供支持,同时评价学生需要多少以及什么样的支持与帮助。然而,由于教室内学生太多,教师不能提供计算机的这种交互和反馈。 |